This is our eBook download of the Part One (28 articles) get on Amazon Kindle (with free reader app) of our Art of War Playbook. For the print paperback version of this book, click here to go to its page on Amazon.com.
This part of the Playbook focuses on Sun Tzu's concepts for understanding and evaluating strategic positions. Buyer is able to download the eBook in three formats: PDF, .epub (B&N), and .mobi (Kindle).
The Playbook itself is the culmination of over a decade of work breaking down Sun Tzu’s principles into a series of step-by-step practical articles by the Institute’s multiple award-winning author and internationally recognized Art of War expert, Gary Gagliardi. Unlike most of Gagliardi's other books on The Art of War, this work does not follow the original work's structure, verse by verse. Instead, it explains the concepts described the quoted verses in a manner more familiar to modern readers. The original Art of War was originally written for military generals who understood the philosophical concepts of ancient China. Our Art of War Playbook is written for today’s reader with enough descriptive material so that Sun Tzu's ideas can actually be used in everyday competition. It puts Sun Tzu’s ideas into everyday, practical language as a book of instruction.
Because of its size and detail, the Playbook is published in nine volumes. This is just the first volume. The topics covered in this volume are listed below:
- An Overview
- Comparing Positions
- 1.0 Strategic Positioning
- 1.1 Position Paths
- 1.1.1 Position Dynamics
- 1.1.2 Defending Positions
- 1.2 Subobjective Positions
- 1.2.1 Competitive Landscapes
- 1.2.3 Position Complexity
- 1.3 Elemental Analysis
- 1.3.1 Competitive Comparison
- 1.3.2 Element Scalability
- 1.4 The External Environment
- 1.4.1 Climate Shift
- 1.4.2 Ground Features
- 1.5 Competing Agents
- 1.5.1 Command Leadership
- 1.5.2. Group Methods
- 1.6 Mission Values
- 1.6.1 Shared Mission
- 1.6.2 Types of Motivations
- 1.6.3 Shifting Priorities
- 1.7 Competitive Power
- 1.7.1 Team Unity
- 1.7.2 Goal Focus
- 1.8 Progress Cycle
- 1.8.1 Creation and Destruction
- 1.8.2 The Adaptive Loop
- 1.8.3 Cycle Time
- 1.8.4 Probabilistic Process
- 1.9 Competition and Production
- 1.9.1 Production Comparisons
- 1.9.2 Span of Control